Tacolypse

Tacolypse was a FPS game created for booth (sponsored by collage, that I was studying at) at Poznań Game Arena 2014. Player’s job, was to survive 5 minutes of waves of (taco)zombies. During this time, player could kill as many zombies as he could, earn coins for it and use those coins to buy ammo, health (tacos) and weapons. The game was made (mostly in C++) in less than a month, and it gave us a lot of fun and experience.

Tacolypse

 

Media:

Again, video gameplay is available on youtube or here download [329.6 MiB]
However, if you prefer to play it, PGA version is available here download [224.3 MiB]

Credits:

I was responsible for:

  • Gameplay programming (mainly weapons)
  • UI programming

Other people, that were involved in this project were:

In short:

Displayed at Poznań Game Arena 2014 | UE4 | C++ > BPs | month
Gameplay youtube, download [329.6 MiB] | Tacolypse build download [224.3 MiB]

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